3D Character Modeling
From initial concept to final export-ready mesh, I deliver production-grade 3D characters built for real-time engines and pre-rendered pipelines alike. Every character is modeled with topology that deforms cleanly, UV-mapped for efficient texturing, and delivered with full documentation. Whether your project demands a stylized hero character or a hyper-realistic NPC, the technical foundation is always the same: clean geometry, organized scenes, and assets that integrate without friction.
Investment Overview
Starting From
$800
Typical Timeline
2 – 4 weeks
Final pricing is scoped to your specific project. Contact me to discuss your requirements and receive a detailed quote.
What's Included
- High-poly and low-poly model variants
- Anatomically accurate or stylized design
- Multiple art styles supported
- Retopology and UV mapping included
Deliverables
- Source file (Blender / Maya / FBX)
- Game-ready mesh (.fbx, .obj)
- UV layout documentation
- Texture maps (Diffuse, Normal, Roughness, AO)
- LOD chain (3 levels)
How It Works
Concept Review
We review reference art, style guides, and technical requirements to align on the final direction before any geometry is created.
Blockout & Silhouette
A low-detail blockout establishes proportions and silhouette. This is the critical approval checkpoint before high-detail work begins.
High-Poly Sculpt
Surface detail, anatomy, and material definition are built into the high-poly sculpt that drives all downstream texture baking.
Retopo & UV
The game-ready mesh is built with clean topology optimized for deformation, rigging, and real-time performance budgets.
Texturing & Delivery
PBR texture sets are baked and painted, then the final package is assembled, documented, and delivered.
Common Questions
What file formats do you deliver?
Standard delivery includes .fbx, .obj, and the source file in Blender or Maya format. Additional formats are available on request.
Can you match a specific art style?
Yes. Provide reference images or an existing art bible and I will match the style with precision. Style matching is part of the concept review phase.
Do you provide rigging as part of this service?
Rigging is a separate service. If you need both modeling and rigging, I offer a combined package at a reduced rate.
How many revision rounds are included?
Two revision rounds are included at each major milestone. Additional revisions beyond that are billed at an hourly rate agreed upon before the project starts.
Ready to get started?
Let's discuss your 3d character modeling project.
Every project starts with a conversation. Tell me what you're building and I'll put together a detailed scope and quote within 24 hours.