Interactive 3D Exhibit
A polished virtual showcase with responsive 3D elements.
Project Details
Year
2024
Duration
10 weeks
Scope
- Interactive visuals
- Shader-driven effects
- Seamless UX
The Challenge
A museum institution needed a web-based virtual exhibit that allowed global audiences to explore a collection of artifacts that could not be physically lent or traveled. The artifacts required high-fidelity 3D representation with accurate material and surface detail, and the interface needed to feel as premium as the physical institution — not like a browser-based compromise.
The Solution
I built high-fidelity 3D scans and hand-sculpted models of each artifact, optimized for real-time WebGL rendering without sacrificing the surface detail that gives physical objects their visual authority. Custom shaders were developed to simulate the material properties of stone, metal, and ceramic under controllable lighting conditions. The UI was designed around the artifact — minimal, unobtrusive, and fully keyboard and screen-reader accessible.
Results & Impact
18 artifacts digitized and published in the first release
Global reach expanded to 34 countries within 3 months of launch
Average session duration of 7.2 minutes — 3x the institution's previous web benchmark
Accessibility compliance exceeded WCAG 2.1 AA standard across all interactive elements
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